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Jason Ekstrand

Graphics Software Engineer
Jason Ekstrand is a software engineer at Intel developing open-source 3D graphics drivers as part of the mesa project. He got his start in open-source software in 2013 a Wayland community developer. Since joining Intel in 2014, he has worked on a variety of projects including a new internal representation in the shader compiler (NIR) and helping to develop the open-source Vulkan driver for Intel hardware. He currently leads Intel's open-source Vulkan driver development efforts.

My Speakers Sessions

Wednesday, February 22

4:20pm PST